I used the importer for the actual directory and not a fake one. ![]() One thing I notice with importing after using Unified HUD is that the generated xml file is put in the mod folder from the last mod installed before running uHUD. Did not try the Move button, figured if Copy worked then Move would work. All the MCM folders and plugin were left behind, but NMM showed the mod uninstalled, but for some reason the other mods were all removed just fine. The Copy button worked great with problems, but the Copy & Delete left a few folders behind. I did not try to overwrite any mod folder that already existed with one being imported. ![]() I have only run a couple of test runs so far, but every file was imported into it's own mod folder. So I finally got around to using the NMM importer and I didn't have any issues to report.
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